FKDR & WLR: Bedwars ratios explained
What the ratios measure, what counts as good, and how to hit a target.
Two ratios capture most of a BedWars player’s skill. FKDR — final kill / death ratio — is the headline stat, and WLR — win / loss ratio — measures how often you close games out. A final killis a kill made after the opponent’s bed is gone (so they can’t respawn), which is why FKDR rewards clutch, game-ending play.
The maths
FKDR = final kills ÷ final deathsWLR = wins ÷ losseswin rate = wins ÷ (wins + losses) × 100%
What counts as good?
As a rough scale, an FKDR under 1 means you’re still finding your feet, 1–3 is solid, 3–10 is strong, and 10+ is excellent. WLR tends to run lower than FKDR because team play and bed defence matter as much as fragging.
Reaching a target
Pulling your ratio up gets harder the more games you’ve played, because your death count is already large. To raise your FKDR to a target you need roughly ⌈target × final deaths⌉ − final kills more finals without dying. The Bedwars Ratios tool does this for you — enter your stats and a target FKDR and it tells you exactly how many finals to go.
Common questions
Do normal kills count toward FKDR?
No — only final kills and finaldeaths. Regular kills (while a bed is still up) don’t affect it.
Why is my FKDR shown as ∞?
If you have final kills but zero final deaths, the ratio is mathematically infinite; it becomes a normal number the first time you take a final death.

